{"id":237,"date":"2026-06-03T21:29:43","date_gmt":"2026-06-03T21:29:43","guid":{"rendered":"https:\/\/xr-media.polito.it\/?p=237"},"modified":"2026-06-15T21:50:02","modified_gmt":"2026-06-15T21:50:02","slug":"237","status":"publish","type":"post","link":"https:\/\/immersive-media.polito.it\/index.php\/2026\/06\/03\/237\/","title":{"rendered":"Beyond Mimesis"},"content":{"rendered":"\n<h6 class=\"wp-block-heading\">Extensive VR Design in the SHARED Case Study<\/h6>\n\n\n\n<p class=\"has-tiny-font-size wp-block-paragraph\"><strong>Authors<\/strong> Tatiana Mazali, Andrea Bottino, Carlo Gioia, Francesco Strada, Alice Cavasino, Federico Sgarzi<br><strong>In<\/strong> ArtsIT, Interactivity and Game Creation, Springer, ISBN 978-3-032-26995-9, Proceedings forthcoming June 2026<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"has-large-font-size wp-block-paragraph\">In November 2025, Immersive-Media Research Group at Politecnico di Torino presented at the 14th edition of the <a href=\"https:\/\/artsit.eai-conferences.org\/2025\/\" data-type=\"link\" data-id=\"https:\/\/artsit.eai-conferences.org\/2025\/\" target=\"_blank\" rel=\"noreferrer noopener\">ArtsIT conference<\/a> (Interactivity &amp; Game Creation), held in Dubai, a paper documenting the methodological choices behind <a href=\"https:\/\/itarts.it\/en\/shared-2\/\" data-type=\"link\" data-id=\"https:\/\/itarts.it\/en\/shared-2\/\" target=\"_blank\" rel=\"noreferrer noopener\">SharedVR<\/a>.<br>The contribution situates itself within the debate on virtual reality applied to cultural heritage \u2014 a context in which VR is often used as a tool for faithful replication of pre-existing artefacts or contexts. <strong>Shared <\/strong>takes a different approach, grounded in the idea that <strong>VR <\/strong>can generate experiences that could not exist in the physical world. The paper traces the design process, describes the co-design workflow between artists and engineers, and reports findings from an initial pilot study.<\/p>\n\n\n\n<p class=\"has-tiny-font-size wp-block-paragraph\"><strong>&gt; The proceedings are forthcoming in June 2026 from Springer.<\/strong><\/p>\n\n\n\n<h5 class=\"wp-block-heading\">Abstract<\/h5>\n\n\n\n<p class=\"wp-block-paragraph\">A substantial portion of the recent academic output on extended reality (XR) in the arts remains firmly anchored in a mimetic paradigm in which virtual reality (VR) is treated primarily as a digital replica of pre-existing artefacts or contexts\u2014especially in the cultural-heritage domain. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">SHARED is a transdisciplinary research-creation project\u2014an interactive artwork that integrates musical gesture, adaptive sound, generative visuals, and transformable materials across three linked configurations\u2014and positions itself as a critical antithesis to that stance: here VR is embraced as an emancipatory medium able to overcome the spatial, temporal, and performative constraints that traditionally circumscribe musical and installation based art forms. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The work unfolds in three functionally equivalent configurations\u2014instrumental performance, interactive installation, and multi-user VR environment\u2014integrated into a cohesive interactive system that captures user gestures, parses their features, transcodes these, and returns the result as multimodal feedback. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The paper presents the VR version as a proof-of-concept of collaborative embodied interaction and reports qualitative findings from a fourteen-participant pilot study (May 2025), and sketches the roadmap toward a public release. Preliminary qualitative feedback suggests that participants experienced a strong sense of presence and agency\u2014albeit not yet measured with standardised questionnaires; the absence of significant issues is consistent with the prototype status of the project. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The contribution is twofold: (i) a replicable workflow for translating an artwork grounded in its physical materials into VR without subsuming it to a reductive digital simulacrum; (ii) methodological reflections on agile co-design between artists and engineers in XR contexts.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"has-tiny-font-size wp-block-paragraph\"><strong>IRIS record: <\/strong><a href=\"https:\/\/iris.polito.it\/handle\/11583\/3003242\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/iris.polito.it\/handle\/11583\/3003242<\/a><br><strong>ArtsIT 2025:<\/strong> <a href=\"https:\/\/artsit.eai-conferences.org\/2025\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/artsit.eai-conferences.org\/2025\/<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In November 2025, XR Media Research Group presented at the 14th edition of the ArtsIT conference held in Dubai, a paper documenting the methodological choices behind SharedVR. The contribution situates itself within the debate on virtual reality applied to cultural heritage.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[6,5],"class_list":["post-237","post","type-post","status-publish","format-standard","hentry","category-publications","tag-itarts","tag-sharedvr"],"_links":{"self":[{"href":"https:\/\/immersive-media.polito.it\/index.php\/wp-json\/wp\/v2\/posts\/237","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/immersive-media.polito.it\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/immersive-media.polito.it\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/immersive-media.polito.it\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/immersive-media.polito.it\/index.php\/wp-json\/wp\/v2\/comments?post=237"}],"version-history":[{"count":9,"href":"https:\/\/immersive-media.polito.it\/index.php\/wp-json\/wp\/v2\/posts\/237\/revisions"}],"predecessor-version":[{"id":356,"href":"https:\/\/immersive-media.polito.it\/index.php\/wp-json\/wp\/v2\/posts\/237\/revisions\/356"}],"wp:attachment":[{"href":"https:\/\/immersive-media.polito.it\/index.php\/wp-json\/wp\/v2\/media?parent=237"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/immersive-media.polito.it\/index.php\/wp-json\/wp\/v2\/categories?post=237"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/immersive-media.polito.it\/index.php\/wp-json\/wp\/v2\/tags?post=237"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}